
Playable character
The Paladin
Steel in hand. Love and God in your heart. Victory is in your hands.
01 / Enter the arena
Fast reflexes.
A little courage.
Maybe a friend or two.
A Single Player OR Multiplayer game (depending on your social life), that allows you to defeat massive hordes of monsters while gaining experience and sharpening your gamer skills and reflexes, the game needs very fast reflexes for the parries, not so much precision though.
The game will have a story mode eventually, but right now it only has the one arena, with its own progression, some of the progression aspects will carry into the future story mode, but for now, enjoy the game's mechanics and combat while you make your way to defeating the paladin's evil corrupted [REDACTED].
Ultimately, this game is the kind of game I would enjoy playing, and would enjoy playing with my friends even more (at least the ones that share the same taste).
no D.E.I btw
Stone Petris
A world still taking shape. Parry Arena is in pre-alpha. The arena is the beginning; story mode is planned for the future.
02 / A glimpse inside
Ancient stone. Unrelenting monsters.
A very good reason to keep your guard up.
Screenshots are not representative of the final product, UI and environment might change in the future
03 / Steel meets stone
The paladin is your current playable character. More playable characters are planned for future updates.

Playable character
Steel in hand. Love and God in your heart. Victory is in your hands.

Enemy
Ancient stone. Towering strength.
Even giants have an opening.
Original in-game character sprites · Current development artwork
Forged by Stone Petris
Questions, feedback, or something we should know?